Usually any animations that involve characters are pretty big projects, but this was an explainer video with a quick turnaround and limited budget, so I had the fun challenge of designing and animating scenes and transitions that were simple to execute, and at the same remain engaging and not feel stiff or boring. This basically boiled down to limited character rigging & movement, and a lot of hard cuts - I realized how many animating hours usually go into transitions.

I was pretty happy with the result, and RNL is always a great client to work with.

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